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Poly scanleft a comment
I built PolyScann because, as a 3D artist and game developer, I was constantly struggling to find truly free, production-ready PBR textures and 3D assets. Many libraries look free at first, but come with restrictions, low quality, or inconsistent scans. PolyScann started as a personal photogrammetry project. I scan real-world surfaces, clean them carefully, and process them into CC0 PBR...

PolyScan 8k seamless materials - polyscan
