About
I’m a 3D artist and solo developer building PolyScan, a free library of CC0 PBR textures and 3D models created using real-world photogrammetry. I started PolyScann to help game developers, environment artists, and indie creators access high-quality assets without paywalls or license restrictions. Every asset is processed to be game-ready and usable in Unreal Engine, Unity, Blender, and other real-time tools. I handle everything myself: scanning, processing, optimization, the website, and learning SEO along the way. My goal is to grow PolyScann into a reliable, community-driven resource for artists who just want free, clean assets that work.
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Maker History
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Joined Product HuntDecember 15th, 2025

