Northfall Games

Northfall Games

Modular systems for Unreal developers

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Why do survival systems always turn into spaghetti?

I ve been working on a survival system for Unreal Engine and ran into the same problem I ve hit before:

Health, hunger, thirst, regen, damage, timers it all starts clean, then slowly becomes tightly coupled and painful to extend.

You tweak one system -> something else breaks.

You add a new mechanic -> suddenly everything depends on everything.

Northfall Games

11h ago

Northfall Survival Component System - Modular survival systems for Unreal Engine developers

SurvivalNeeds Plugin is a data-driven Unreal Engine plugin that adds modular health, hunger, and thirst systems to any character. It includes Blueprint-ready APIs, runtime events, configurable drain/regen logic, starvation and dehydration damage, fall damage, and a shared config asset. It also ships with C++ base classes so developers can extend it with custom systems like oxygen, stamina, sanity, or temperature. (Examples provided in the documentation)
Tasos V

1yr ago

Pitch your product with max 5 words. Can you?

Vaizo - Maximize crypto gains with AI Whats yours? If you can do with less than 5 words, you have my respect lol :P