Kevin Guebert

Kevin Guebert

HarvyHarvy
Working on https://harvy.app
283 points

Forums

Dan Edwards

5yr ago

Let's talk about your first product...

Hey Makers! I was having a nostalgic moment and looking back at past projects I worked on, and it got me thinking, what was the first product you launched? What did you learn? And is it still live? My first was oozled, in 2014. A simple idea: a place for designers to discover must-have tools and resources. The idea came about because of a Medium post that went semi-viral (for the time) https://medium.com/@de/resources... - and of course, I launched on Product Hunt https://www.producthunt.com/post... What did I learn? It was a super quick project that went from blog post > idea > product within a couple of weeks and taught me a lot about speed, iteration and not waiting till an idea was "perfect" before going live, previously I'd designed multiple ideas to the point where I was 5 versions in, 100s of hours spent in design tools, and nothing to show for it other than pixels. Is it still live? Nope. I decided to shut down oozled last year, as although it grew nicely, over the years I was unable to maintain it while also working full time (at the time I was running a design studio with a friend). I don't regret it as my priorities were different at the time, and knowing when to kill an idea is just as important as deciding when to start one. Anyway, that's my story! Looking forward to hearing yours!
Dan Edwards

5yr ago

Let's talk pricing models...

Hey Makers! A friend of mine runs a small SAAS product with ~1000 users and is currently using per-user pricing, at a low price of $1 per user, no minimums or maximums, no tiers and has found great success with it. This had me interested to find out which pricing models you've tried and found the most success with? As a Maker, I've made products that use a free (ad supported) model, which worked really well but is becoming less trusted with the increase in privacy first products and can be hard to get advertisers that align with your vision/ethics (especially when you just need that $$$). I have also worked on products that use a tiered pricing model but we had a hard time getting our initial users until we released a free tier. From a consumer point of view, I personally find flat rate pricing/subscription to be ideal for me, because I know how much it's going to cost each month, regardless of the number of users. I also use a lot of products that adopt the freemium model, which works great if you're able to offer me basic (but useful) functionality, and then upgrade to unlock premium features for a fee. What is your favorite pricing model(s)? What has worked / not worked for you? And what do you like as a consumer? Excited to hear your responses!
Ryan Hoover

5yr ago

What should we build at Product Hunt?

Next week most of the Product Hunt team is flying into San Francisco from around the world to plan our roadmap for the second half of 2019. We'd love to hear your ideas. What should we build? These could be completely new products or improvements to existing features. Feel free to get creative. There are no bad ideas.
Aaron O'Leary

5yr ago

Have any questions? The Snap team are to help 👻

Snap are here to help you during every step of your build. If you have any burning questions, ask them here and the amazing people at Snap will lend you a helping hand!
Kevin Guebert

6yr ago

Harvy - Music based on the difficulty of the path ahead

Harvy analyzes the route ahead to serve music that helps you push through those uphills and glide through the downhills.
Web: Plan out your route with our map drawing and create Spotify playlist.
iOS: Download the app to receive music while you run, live!