EchoPath XR

EchoPath XR

Navigation tools for living worlds
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EchoPath Smooth converts raw planner output (NavMesh, A*, custom waypoints) into smooth, stable motion rails—reducing sharp turns and jitter in dynamic scenes. Built for XR locomotion, cameras, and AI agents where “correct” movement still feels wrong. Smooths NavMesh, A*, and custom waypoint paths Reduces jerk/spikes and sharp turns Helps movement stay stable across replans
Drop-in path smoothing for NavMesh & A*
Drop-in path smoothing for NavMesh & A*Curvature-bounded path smoothing for Unity agents & XR
EchoPath XRstarted a discussion

Built for Unity devs—drop-in smoothing layer.

Hey Product Hunt — I’m the maker of EchoPath Smooth (EchoPath XR). I kept running into the same issue: agents would reach the target, but movement looked robotic—sharp turns, jitter, and unstable motion when replanning. EchoPath Smooth is a drop-in smoothing layer that turns raw waypoints (NavMesh, A*, or custom planners) into stable, comfort-safe motion rails....