All activity
Dungeon Master's Guide
Inspiration and guidance to create great adventures
Shared Fantasy
Role-Playing Games as Social Worlds
Playing at the World
A history of simulating wars, people & fantastic adventures
Theory of Fun for Game Design
Thoughts on the most important element of any game's design
Crooked
Novel reveals how Tricky Dick saved us from eldritch horrors
Of Dice and Men
The story of Dungeons & Dragons and the people who play it