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Books for Designers
- We shed light on the industry’s most essential topics in a format that’s practical and fun.
- Unique and powerful suite of software to run your entire business, brought to you by a company with the long term vision to transform the way you work.
- Amazon.com, Inc., is an American multinational technology company based in Seattle, Washington, that focuses on e-commerce, cloud computing, digital streaming, and artificial intelligence.
- Get unlimited downloads on all our 30k templates! You can make make a logo, video, mockup, flyer, business card and social media image in seconds right from your browser.
- A powerful and compelling book by David and Tom Kelley on unleashing the creativity that lies within each and every one of us.
- The User Experience Team of One prescribes a range of approaches that have big impact and take less time and fewer resources than the standard lineup of UX deliverables. Whether you want to cross over into user experience or you’re a seasoned practitioner trying to drag your organization forward, this book gives you tools and insight for doing more with less.
- Made to Stick: Why Some Ideas Survive and Others Die is a book by brothers Chip and Dan Heath published by Random House on January 2, 2007. The book continues the idea of "stickiness" popularized by Malcolm Gladwell in The Tipping Point, seeking to explain what makes an idea or concept memorable or interesting.
- The thrilling edge of scientific discoveries that explain why habits exist and how they can be changed. With penetrating intelligence and an ability to distill vast amounts of information into engrossing narratives, Duhigg brings to life a whole new understanding of human nature and its potential for transformation.
- "Don't Make Me Think" is written by Steve Krug, it is about human computer interaction, web usability, and mobile app usability. The book's premise is that a good software program or web site should let users accomplish their intended tasks as easily and directly as possible.
- In this book, innovator Golden Krishna challenges our world of nagging, screen-based bondage, and shows how we can build a technologically advanced world without digital interfaces. In his insightful, raw, and often hilarious criticism, Golden reveals fascinating ways to think beyond screens using three principles that lead to more meaningful innovation.