
Work Rush
Type down the office queue before it overwhelms you
7 followers
Type down the office queue before it overwhelms you
7 followers
Work Rush is a free Android typing-survival game. Office memos enter a growing queue and vanish when typed correctly through the phone's real keyboard. Boss orders, disruptive memos, and run skills such as an AI assistant, cleanup routine, and time control make every attempt a race for screen space. The UI was built around real mobile IMEs, including Korean composition and compact or foldable screens.



The Korean IME support is a nice touch that most typing games ignore, and the boss-order interruptions actually make the queue feel chaotic instead of repetitive. Small thing, but it's impressive it works cleanly on a foldable.
Thank you — Korean IME and foldable layouts were exactly the cases that made me treat the keyboard as part of the playfield rather than a small overlay. Boss orders are meant to break the queue-clearing rhythm, so I’m glad the chaos reads as intentional instead of repetitive.
Have you considered adding a "review mode" between rounds where players can see the memos they missed? It would help people learn from their typing errors without the pressure of the timer, and probably keep them coming back longer.
That is a useful idea. I have not added a missed-memo review mode; the current result screen focuses on score, progression, and unlocks. If I test it later, I would keep it optional and lightweight so the survival game does not turn into a typing tutor. I’m noting the suggestion rather than promising it yet.
Finally a typing game that actually works with my Gboard swipe input, no forced on-screen keyboard getting in the way. The foldable layout is a really nice touch too.
Thanks. I deliberately let Android’s keyboard handle text entry instead of drawing a second set of game keys, so Gboard, Samsung Keyboard, and Korean composition can behave naturally. Foldables were one of the main reasons for that layout decision, and I’m glad it held together on your setup.
Small gameplay update: I recorded the real 15-second phone flow so the keyboard behavior is visible instead of described. The native Android keyboard stays on screen while memo words are typed, and the clip ends with the cleanup ticket sweeping the remaining queue.
Gameplay Short:
Google Play: https://play.google.com/store/apps/details?id=com.memosurvival.app
If the input-to-cleanup loop is still unclear to a first-time viewer, that is the feedback I am looking for.