
Whats The Vibe
The video chat platform Omegle should have evolved into
3 followers
The video chat platform Omegle should have evolved into
3 followers
You match on Omegle. "Hey." "Hi." Silence. Skip. We solved the conversation problem. You're on trial for Venmo requesting $6.66 from everyone who liked your ex's thirst trap. Your match is dying laughing. You're defending the indefensible. Twenty minutes fly by. That's Virtual Court one of three games that turn awkward strangers into actual conversations. Add vibe matching (Gaming, Fitness, Music, Comedy) and you get what Omegle should have become.





We noticed something strange: connecting with people online has never been easier, yet actually talking still feels awkward. Profiles load instantly, matches happen fastand then… silence, small talk, or forced questions.
The conversation problem in random video chat.
Most platforms optimize for getting people together, not for what happens next. We wanted to design the moment after connection.
Instead of "Hey, how are you?"
You're on trial for Venmo requesting $6.66 from everyone who liked your ex's thirst trap. Your match is your judge. You're defending the indefensible. It's absurd, it's hilarious, and twenty minutes disappear.
That single prompt instantly changes the energy. People react, laugh, explain themselves, and reveal personality without pressure.
We started with standard social features and quickly realized they weren't the answer. So we watched real users interact and asked one simple question: Where does the conversation die—and where does it come alive?
Every time a playful, slightly provocative prompt appeared, engagement exploded. That led us to build conversation games like Virtual Court, Walking Red Flag, and multiple "vibes" designed around emotion, not efficiency.
What began as an app became an experiment in conversation design.
We'd love your feedback especially on which prompts spark the best conversations and which ones fall flat.
Much love,
Mark Gjura