Launched this week
TeamBase — Your gaming home
All your games. All your people. One home.
12 followers
All your games. All your people. One home.
12 followers
TeamBase is one home for everything around your games. Find teammates in seconds (filter by game), build a guild with chat, events, polls & voice, and join Game Bases — communities with leaderboards based on real playtime, roadmaps and game-key drops. Link Steam to track your hours, trade players between teams, and chat with the whole community. Modern Windows app, 17 languages, no ads — your data stays yours. Built solo, for gamers who take play seriously.









One thing that would make this really useful for me would be a built-in scheduler with timezone detection so guild events actually show up correctly for everyone. Right now my old team always had people missing raids because times got confusing across regions.
@sabrinalanyvjj Thank you very much for your feedback on my project, and yes, you're right that this is a very important issue, but it can be easily fixed. I'm adding it to the next patch right away, and we'll implement it in the application. Thank you once again for the excellent suggestion.
@sabrinalanyvjjdeployed in the application
Steam linking is a nice touch for the leaderboards, but what would really seal the deal for me is cross-platform playtime support — pulling hours from Epic, Xbox, PlayStation and Riot clients too. A lot of my squad splits time across launchers and I know I'm not the only one who'd want a single view of who's actually grinding.
@ayfernttk Really appreciate this — totally get why cross-launcher visibility matters, especially for squads splitting time across Steam/Epic/Xbox/PlayStation.
Being upfront: Steam works because they have a solid public API for it. Epic, Xbox and PlayStation just don't offer anything comparable for third-party apps right now, so this isn't something we can realistically build today — not a roadmap thing, more a "the platforms don't give us the door to walk through" thing.
If that changes, or if there's a workaround we're missing, we'll definitely revisit. Thanks for the detailed feedback either way 🙏
But !
One thing worth clarifying: beyond Steam's API, our app can already track real in-game time for pretty much anything you run on PC. As long as the app is open while you play, it measures the actual time spent in the game — regardless of which launcher it came from. So if your squad is gaming on the same machine, you'd still get a real playtime view for those sessions. The application currently only runs on Windows.
See in picture.
Steam playtime, Steam + app-tracked time combined, or purely the in-game time TeamBase tracked while running.
Really clean app so far. One thing that would make it even better is a built-in replay or clip sharing system tied to your playtime tracker, so teammates can quickly review matches without leaving the app.
@sraaf2l Thanks — and great timing, because you're describing something we're half-way to already 🙂
TeamBase actually ships with a built-in instant replay clip capture on Windows. It runs a rolling buffer in the background the moment it detects your game, so you just hit Alt+F10 and it saves the last 15–120 seconds (configurable, default 30s) at up to 1080p/60fps, with game audio and optional mic. You get a confirmation in the in-game overlay, and the clip lands in your Videos folder. No manual "start recording" — it's always there.
What you're pointing at is the missing half: those clips are local files today. They aren't uploaded, aren't linked to the session that produced them, and you can't drop one into a guild chat or Arena post yet.
That's honestly the most requested-shaped gap in the app, and tying it to the playtime tracker is the right instinct — the app already records every session (game, duration, when), so attaching clips to a session and letting your guild review the match in-app is a natural next step rather than a rewrite.
Adding it to the roadmap. Really appreciate you taking the time to think it through 🙏
the solo build is kind of impressive honestly, especially getting steam integration and 17 languages done in one app. voice + events + polls all sitting inside the guild view is a nice touch.
@vmanalp59205 Thank you, that means a lot 🙏 The 17 languages were honestly the biggest grind — worth it though, since the squads using TeamBase are spread all over. And yeah, keeping voice, events and polls all inside the guild view was the whole idea: one place to actually run your team instead of jumping between five apps.
And that's honestly just a slice of it — there's a lot more under the hood than what's visible at first glance. Really glad it's landing for you 🙌
finally an app that doesn't feel like another bloated discord clone. the playtime leaderboards are genuinely cool and the steam link just works
@bahadroglu79901 Thanks, this made my day. That was the whole idea — not another Discord clone, but something actually built for gamers. You already live in Discord for chat, so I focused TeamBase on the stuff that's about the games themselves: who's grinding, who's climbing the playtime leaderboards, how your squad stacks up. Glad that resonated with you.
Built solo, wow, respect. One thing that would seal it for me though: a Discord bot or webhook bridge so guild chats can mirror into servers we already run, since most squads live there and won't fully migrate. Would make the transition way smoother.
@ceylangrrjlhl
Hey, and thank you so much for the great suggestion! This is exactly why I'm here — I'm open to any idea that makes the app better. I'm noting this down as another excellent one, and I'd be happy to bring it into the app as soon as I can.
One quick question so I build the right thing: are you picturing a one-way or two-way bridge?
One-way (TeamBase → Discord): your guild's events and messages get mirrored into your Discord channel, so your squad sees TeamBase activity right where they already hang out — but Discord messages don't flow back into TeamBase. Simple to set up, you'd just paste a webhook URL from your server.
Two-way (Discord ↔ TeamBase): a full bridge where messages flow in both directions — chat on Discord shows up in TeamBase and vice versa. More powerful, but needs a bot running on your server.
Curious which one would actually fit how your squad works 🙌
@ceylangrrjlhl deployed in the application