Talo is an open source, self-hostable backend for your games. You can effortlessly manage players and persist data across sessions using our Unity package and Godot plugin.
Building games is tough and I built Talo so I didn't have to keep re-building the same systems over and over again for my games.
By using Talo, you can focus on crafting your perfect game without needing to roll your own code for leaderboards, stats or analytics. You can see how your players are engaging with your game and make any necessary changes based on data-driven decisions.
We're always listening to feedback and launching new services to help our community build their games. Get in touch on our Discord with any suggestions or feedback!
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