Most Sudoku apps bury the puzzle under forced ads. Sudoku Infinity has none. The only ads are optional ones you choose to watch. It also goes deeper. Six difficulties from Easy to Abyss, where Abyss serves true 17-clue puzzles, the fewest a Sudoku can have and still be unique, a challenge you rarely find. Speed, Zen and No-Mistake modes, daily and weekly challenges, leaderboards, achievements, themes, cloud save, and full offline play. A Sudoku that respects your focus, not your attention.
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Maker
📌
Hey everyone. I'm a solo developer, and this is my Sudoku game.
I built it out of pure frustration. Every Sudoku app I tried would throw a full-screen ad at me the moment I was mid-puzzle and finally concentrating. So I made the one I actually wanted, no forced ads, ever. The only ads are optional ones you watch for a reward if you feel like it.
Once that worked, I got a little obsessed with making it feel complete instead of minimal. The hardest mode, Abyss, generates true 17-clue puzzles, the fewest a Sudoku can have while staying uniquely solvable, for anyone who wants a genuine fight. There are also Speed, Zen and No-Mistake modes, daily and weekly challenges, leaderboards, themes, cloud save, and full offline play.
It's just me, no team and no budget, so a try or some honest feedback would mean a lot. Happy to answer anything.
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honestly love the no-forced-ads approach, and abyss mode sounds like a great hook for anyone chasing the hardest puzzles out there. one thing i'd really want though is a personal stats dashboard, like solve times broken down by difficulty, mistake rate per mode, stuff like that. would make tracking progress way more satisfying and keep me coming back to shave seconds off my best runs.
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Maker
@tuncaybalnqnxd Thank you, really glad the no-ads approach and Abyss landed for you. Good news though, a fair bit of what you're after is already in there. Best times are already broken down by difficulty, and there's a full stats page tracking your games, wins, streaks and rank.
There's also a solve review feature I'm pretty proud of. After you finish a puzzle you can replay exactly how you solved it, move by move, which is great for spotting where you lost time and shaving seconds off your best runs.
The one thing you mentioned that I don't have yet is mistake rate split per mode, and that's a genuinely good idea, so I'm noting it. Give the stats and the solve review a look, I think you'll like what's already there. Thanks for the thoughtful comment.
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honestly the optional ads thing is such a respectful move, finally someone gets that forced interruptions ruin the flow of a puzzle. and chasing actual 17-clue Abyss mode is the kind of detail that tells me the people behind this actually love sudoku
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Maker
@irmak2070596 This honestly made my day, thank you. That forced ad popping up mid-puzzle was the exact thing that pushed me to build this, so it means a lot that it landed. And yeah, the 17-clue Abyss was a bit of an obsession of mine, I wanted the hardest mode to actually mean something to people who know sudoku. Glad it came through.
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honestly the optional ad thing is such a breath of fresh air, makes it feel like the devs actually thought about the player experience instead of just slapping banners everywhere.
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Maker
@trkanalemd14052 Thank you, that's really kind. That was the whole goal, make something that feels like it was built by someone who actually plays, not someone just selling ad space. On launch day, a comment like this genuinely keeps me going.
honestly love the no-forced-ads approach, and abyss mode sounds like a great hook for anyone chasing the hardest puzzles out there. one thing i'd really want though is a personal stats dashboard, like solve times broken down by difficulty, mistake rate per mode, stuff like that. would make tracking progress way more satisfying and keep me coming back to shave seconds off my best runs.
@tuncaybalnqnxd Thank you, really glad the no-ads approach and Abyss landed for you. Good news though, a fair bit of what you're after is already in there. Best times are already broken down by difficulty, and there's a full stats page tracking your games, wins, streaks and rank.
There's also a solve review feature I'm pretty proud of. After you finish a puzzle you can replay exactly how you solved it, move by move, which is great for spotting where you lost time and shaving seconds off your best runs.
The one thing you mentioned that I don't have yet is mistake rate split per mode, and that's a genuinely good idea, so I'm noting it. Give the stats and the solve review a look, I think you'll like what's already there. Thanks for the thoughtful comment.
honestly the optional ads thing is such a respectful move, finally someone gets that forced interruptions ruin the flow of a puzzle. and chasing actual 17-clue Abyss mode is the kind of detail that tells me the people behind this actually love sudoku
@irmak2070596 This honestly made my day, thank you. That forced ad popping up mid-puzzle was the exact thing that pushed me to build this, so it means a lot that it landed. And yeah, the 17-clue Abyss was a bit of an obsession of mine, I wanted the hardest mode to actually mean something to people who know sudoku. Glad it came through.
honestly the optional ad thing is such a breath of fresh air, makes it feel like the devs actually thought about the player experience instead of just slapping banners everywhere.
@trkanalemd14052 Thank you, that's really kind. That was the whole goal, make something that feels like it was built by someone who actually plays, not someone just selling ad space. On launch day, a comment like this genuinely keeps me going.