struxa is a self-hosted game server management platform for hosting providers, communities, and anyone running their own game infrastructure. a self-hosted, open-source panel for managing game servers — the panel, the agent, and the storefront in one modern stack.
Hey everyone, I’m one of the people behind struxa.
We built struxa because managing game servers often means piecing together multiple tools for server management, infrastructure, billing, and customer access. We wanted to bring those pieces together in one modern, self-hosted platform while keeping the software open and the infrastructure under your control.
struxa is designed for hosting providers, gaming communities, and self-hosters who need to manage game servers across one or more nodes. It also includes a built-in storefront for anyone who wants to offer hosting plans and manage customer subscriptions without relying on a separate system.
A few things we care about:
- Open-source and self-hosted
- No per-seat licensing or feature tiers
- Support for multiple nodes
- Built-in backups, schedules, monitoring, and server management
- Pterodactyl compatibility, including existing eggs and configurations
- A clean, modern interface for both operators and customers
We’re still actively building struxa, so feedback from people who run game servers or game hosting infrastructure would be incredibly valuable.
What would you want to see in a modern game server panel?