Motion work usually means three tools: one to design, one to animate, one for 3D. Stroke puts all three on a single canvas. Draw with vector, pen and brush tools, switch to Animate to build timelines on the same layers, then take it into 3D without exporting a thing. Stuck on a blank frame? Let AI kickstart the canvas. Export when you're done. Built for designers and devs who want motion in their product without juggling three apps
Hey Product Hunt š
I'm Dev, a product designer in Edinburgh. Every motion project I've worked on went the same way: design in one tool, rebuild it in another to animate, then export again for anything 3D. Every handoff lost something.
So I built [AppName]. One canvas, three modes. Your layers stay the same whether you're designing, animating or working in 3D.
It's early and I built it fast, so I want the brutal feedback:
⢠What broke?
⢠What's the one export format you'd pay for?
⢠What would make you move a real project here?
I'm here all day replying to everyone. Try it, break it, tell me. š