Launched this week
Spark8.ai
Create flyers, poster ads, carousels and more with AI
6 followers
Create flyers, poster ads, carousels and more with AI
6 followers
Most AI tools give you a flattened image you can’t touch. Spark8.ai is different. We combine the speed of AI generation with the control of a professional editor. Generate stunning flyers, posters, ads, and carousels, then instantly customize everything. Tweak the text, adjust fonts, move elements, or swap images until it's perfect. Get agency-quality designs in seconds, without losing the freedom to make them exactly yours.




Nice launch, Mijael. I tried the AI flow and liked that it asked follow-up questions when it needed more context instead of just forcing a weak design.
The editable layout angle is strong too. A lot of AI design tools are fast, but once the output is flattened, one wrong word or layout issue makes it hard to actually use.
Curious what was hardest to get right: generating a good first design, asking the right clarifying questions, or making the final result editable enough for real marketing use?
@danush_singla Thanks so much! I really appreciate the feedback. Honestly, making the final result ready for real marketing use was the hardest part. It’s easy to get an AI to generate a flattened design, but building a system that outputs a dynamic, ready-to-use layout took a lot of work. Bridging that gap between 'pretty generation' and 'actual utility' was our entire mission.
@mijael_ganon That makes sense. “Pretty generation” vs “actual utility” is a really good way to frame it.
I haven’t done much straight-up marketing yet for Amon, my own company, so I’m looking at this partly from the outside. But I have a friend in graphic design, and from what she’s told me, AI is being used here and there for touch-ups, but it still feels early in terms of becoming part of the real professional workflow.
That’s why the editable layout part interests me. How do you think designers or marketing teams approach Spark8 when they first try it? Do they see it more as a fast starting point, or something that can actually get close to a finished asset?