We're building the music game where fans get paid to discover artists before they blow up. Big Creative beta is live. 🎧 Fans — earn $SOUND backing artists early 🎤 Artists — build and monetize your fanbase 🔥 Beta points convert to $SOUND at token launch Beta testers needed. Who's in? #VercelDay
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Maker
📌
Hey PH,
I'm a founder and I built something I want to get feedback on from real users.
The problem I was trying to solve: help indie artists build and monetize their fan base.
So I built SoundDAO, a fan-to-earn music discovery game. Here's how it works for artists:
You sign up as a Creator. You post content, build a street team of fans, and climb a progression arc from Raw → Flair → Burning → Wildfire → Phoenix. As your Heat Score rises, your fans earn more SOUND points for supporting you and helping grow your fan base.
The mechanic I'm most excited about is the Drop, you schedule a release event up to 7 days in advance. Your street team gets notified. When it fires, your fans earn x times SOUND for 24 hours for engaging with your content. It's basically a coordinated release moment that independent artists have never had access to without a label.
You also get an AI agent who drives the game for you and who gives you a daily directive based on your actual stats, "You need 3 more fans to reach Burning. Share your link today."
It's free, it takes about 5 minutes to set up, and I'll personally onboard anyone who wants to try it.
What I'm looking for: real artists who want to kick the tires and tell me what's broken or missing. Not looking for hype, looking for honest feedback.
Happy to answer any questions in the comments.
Thanks,
Jeremy