Sculptor turns your images and text into production-ready 3D models. It runs multiple top AI models behind one simple interface and gives you the best result — ready to download, 3D print, or drop into your game. Free, private 3D file converters included.
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love how simple this is for getting usable models out fast. one thing that would really help — a built-in way to define or adjust the polycount and texture resolution before export, so I can quickly drop a lighter version into Unity without redoing the whole pipeline.
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A simple color picker or palette swap tool would be huge. Once the model is generated, being able to quickly recolor textures without re-exporting through another app would speed things up a lot, especially for game asset workflows where iteration is constant.
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the way it picks the best result across multiple models without me having to babysit the comparison is genuinely smart UX. free converters included is a nice touch too.
love how simple this is for getting usable models out fast. one thing that would really help — a built-in way to define or adjust the polycount and texture resolution before export, so I can quickly drop a lighter version into Unity without redoing the whole pipeline.
A simple color picker or palette swap tool would be huge. Once the model is generated, being able to quickly recolor textures without re-exporting through another app would speed things up a lot, especially for game asset workflows where iteration is constant.
the way it picks the best result across multiple models without me having to babysit the comparison is genuinely smart UX. free converters included is a nice touch too.