Hey Product Hunt! I'm Chadi, a 22-year-old solo founder from Italy, and today I'm launching Sapiverse.
When I was younger, I could spend entire days playing video games. I even failed a year of high school because I was far more interested in Clash of Clans than studying.
But something about that always bothered me.
In video games, I was willing to spend hours learning complicated strategies, failing, trying again, and getting better. Nobody had to force me to do it. I actually enjoyed the challenge.
So why did studying feel so different?
I started wondering: what if studying worked more like a video game?
Not just adding points and badges to boring lessons, but actually redesigning the whole experience around the things that make games so engaging.
That's what I've spent the last three years working on.
Sapiverse turns studying into a game.
You can take your course materials and turn them into an interactive learning experience, with lessons, exercises, exams, progression systems, challenges, and even other students to compete with.
The idea is simple: instead of just reading and trying to memorize information, you progress through your studies like you would progress through a game.
And unlike simply asking an AI for answers, the goal is to actually learn and understand things yourself.
I've built the entire platform on my own, and it's now available on the web, App Store, and Google Play.
It's free to use, with an optional premium plan that helps me keep it running.
I know how hard it can be to compete with the endless entertainment we have today. I don't think the solution is to make students feel guilty for getting distracted.
I think we need to make learning something people genuinely want to do.
Hey Product Hunt! I'm Chadi, a 22-year-old solo founder from Italy, and today I'm launching Sapiverse.
When I was younger, I could spend entire days playing video games. I even failed a year of high school because I was far more interested in Clash of Clans than studying.
But something about that always bothered me.
In video games, I was willing to spend hours learning complicated strategies, failing, trying again, and getting better. Nobody had to force me to do it. I actually enjoyed the challenge.
So why did studying feel so different?
I started wondering: what if studying worked more like a video game?
Not just adding points and badges to boring lessons, but actually redesigning the whole experience around the things that make games so engaging.
That's what I've spent the last three years working on.
Sapiverse turns studying into a game.
You can take your course materials and turn them into an interactive learning experience, with lessons, exercises, exams, progression systems, challenges, and even other students to compete with.
The idea is simple: instead of just reading and trying to memorize information, you progress through your studies like you would progress through a game.
And unlike simply asking an AI for answers, the goal is to actually learn and understand things yourself.
I've built the entire platform on my own, and it's now available on the web, App Store, and Google Play.
It's free to use, with an optional premium plan that helps me keep it running.
I know how hard it can be to compete with the endless entertainment we have today. I don't think the solution is to make students feel guilty for getting distracted.
I think we need to make learning something people genuinely want to do.
That's what I'm trying to build with Sapiverse.
You can try it at https://sapiverse.com
Thanks for checking it out!
Chadi