Most endless games only get faster. Ruly: Tilt changes the rules instead. Tilt your phone to survive while new modifiers constantly reshape every run—reverse controls, portals, narrow gaps, fast worlds, and more. No buttons. No complicated mechanics. Just one hand, quick reactions, and endless "one more run" moments. Can you master all 42 modifiers and reach the top of the leaderboard?
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Maker
📌
Hi everyone! I'm Alper, the solo maker behind Ruly: Tilt.
Most endless games become harder by simply getting faster.
I wanted to try something different.
Instead of only increasing speed, the game changes its own rules while you're playing. One moment you're using normal controls, then gravity flips, gaps get narrower, portals appear, or the world suddenly speeds up. Every run feels familiar, yet unpredictable.
The entire game is controlled with your phone's motion—no virtual buttons, just tilt and react.
This is the first version, and I'd genuinely love your feedback:
- Which modifiers are the most fun?
- Which ones feel unfair?
- What would keep you coming back for "one more run"?
Thanks for checking it out, and I'll be around all day to answer every question.
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The tilt controls feel really responsive, and the reverse modifier genuinely threw me off in the best way. Glad there is no clutter, just pick it up and play for a few minutes.
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Maker
@linda_jonah Thanks so much for taking the time to play and leave a comment! 😊 I’m really glad you enjoyed the reverse modifier, and it’s great to hear the game feels easy to jump into for a quick session. Thanks for the support!
The tilt controls feel really responsive, and the reverse modifier genuinely threw me off in the best way. Glad there is no clutter, just pick it up and play for a few minutes.
@linda_jonah Thanks so much for taking the time to play and leave a comment! 😊 I’m really glad you enjoyed the reverse modifier, and it’s great to hear the game feels easy to jump into for a quick session. Thanks for the support!