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Would love an option to keyframe the wobble intensity over time so I can make the jiggle ramp up and then settle back to still instead of looping the same motion endlessly.
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Hunter
@nagacbacak97168 Thanks so much for the suggestion. I’ve now shipped a first version of this idea.
Instead of adding a heavy full timeline editor right away, I started with a lighter Motion over time control for wobble intensity. You can now choose:
Loop: keep the wobble running at a constant strength
Settle: make the wobble gradually fade back to stillness
Custom: add keyframes and set the wobble percentage at specific seconds
In Custom mode, you can add more keyframes when needed, adjust the timing and wobble strength for each point, and the curve preview shows how the motion changes over the exported duration.
This should make it much easier to create effects like “jiggle strongly at first, then slowly settle down” without redoing the whole paint mask.
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A simple timeline editor for sequencing multiple wobble effects on the same image would be amazing, so I could layer different areas moving at different speeds without redoing the whole paint job each time.
Report
Hunter
@zzetl8bz Thanks so much for the suggestion. I’ve now shipped a first version of this idea.
Instead of adding a heavy full timeline editor right away, I started with a lighter Motion over time control for wobble intensity. You can now choose:
Loop: keep the wobble running at a constant strength
Settle: make the wobble gradually fade back to stillness
Custom: add keyframes and set the wobble percentage at specific seconds
In Custom mode, you can add more keyframes when needed, adjust the timing and wobble strength for each point, and the curve preview shows how the motion changes over the exported duration.
This should make it much easier to create effects like “jiggle strongly at first, then slowly settle down” without redoing the whole paint mask.
Report
Painting the wobbly areas is fun, but adding onion-skinning to see the previous frame's paint strokes would make adjusting the motion zones so much easier. Right now I'm guessing where to add more selection.
Report
Finally a tool that does one thing and does it well. The paint-to-paint workflow is super intuitive and exporting as MP4 without uploading anywhere is a nice touch.
Report
Love that the preview shows real jelly motion right in the browser before you commit to exporting. The local processing is a nice touch too, no uploading to some random server just to wobble a meme.
Would love an option to keyframe the wobble intensity over time so I can make the jiggle ramp up and then settle back to still instead of looping the same motion endlessly.
@nagacbacak97168 Thanks so much for the suggestion. I’ve now shipped a first version of this idea.
Instead of adding a heavy full timeline editor right away, I started with a lighter Motion over time control for wobble intensity. You can now choose:
Loop: keep the wobble running at a constant strength
Settle: make the wobble gradually fade back to stillness
Custom: add keyframes and set the wobble percentage at specific seconds
In Custom mode, you can add more keyframes when needed, adjust the timing and wobble strength for each point, and the curve preview shows how the motion changes over the exported duration.
This should make it much easier to create effects like “jiggle strongly at first, then slowly settle down” without redoing the whole paint mask.
A simple timeline editor for sequencing multiple wobble effects on the same image would be amazing, so I could layer different areas moving at different speeds without redoing the whole paint job each time.
@zzetl8bz Thanks so much for the suggestion. I’ve now shipped a first version of this idea.
Instead of adding a heavy full timeline editor right away, I started with a lighter Motion over time control for wobble intensity. You can now choose:
Loop: keep the wobble running at a constant strength
Settle: make the wobble gradually fade back to stillness
Custom: add keyframes and set the wobble percentage at specific seconds
In Custom mode, you can add more keyframes when needed, adjust the timing and wobble strength for each point, and the curve preview shows how the motion changes over the exported duration.
This should make it much easier to create effects like “jiggle strongly at first, then slowly settle down” without redoing the whole paint mask.
Painting the wobbly areas is fun, but adding onion-skinning to see the previous frame's paint strokes would make adjusting the motion zones so much easier. Right now I'm guessing where to add more selection.
Finally a tool that does one thing and does it well. The paint-to-paint workflow is super intuitive and exporting as MP4 without uploading anywhere is a nice touch.
Love that the preview shows real jelly motion right in the browser before you commit to exporting. The local processing is a nice touch too, no uploading to some random server just to wobble a meme.