Built for friend groups running a regular home game. · Browser-only — no app, no install, same UX on mobile and desktop · Cash games and Sit & Go tournaments · Real engine: side pots with multi-way all-ins, escalating blinds, 30s action timer, mid-hand reconnect grace · Invite-only clubs, virtual chips internal to the club — no real money, no rake, no public lobbies · Google sign-in, free forever
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Maker
📌
Hi PH 👋
Built pokr because every time my friends and I tried to move our regular home game online, the existing tools got in the way:
· PokerStars Home Games wants a desktop install + real-money account verified, even if you're playing for fake chips
· ClubGG is a mobile app
· Poker Now is browser-only but cash games only — no tournaments
pokr is browser-only, both cash games and Sit & Go tournaments, mobile and desktop same UX. Virtual chips internal to your club. No real money. The goal: 60 seconds from "let's play" in the group chat to the first hand dealt.
The fun part to build was the engine. Real-time No-Limit Hold'em from scratch — side pots with multi-way all-ins, mid-hand disconnect handling (seat held briefly, then you sit out and post blinds until you bust), escalating blind structure that ramps every few hands for SNGs. All server-authoritative; the client just renders state.
TS everywhere — Node + Socket.io, React + Vite, Postgres + Prisma. Single VPS on Hetzner.
Currently 6 users (my friends and me). Posting on PH for feedback from anyone who runs or wants to run a regular home game online. Free, and meant to stay that way — the audience is friend groups, not paying customers.
Wrote up what I learned hosting a home game online — formats, blinds, etiquette, comparison of the existing tools: https://pokr.live/blog/host-home...
What's the home-game tooling been like for you? Always curious what makes people stick with one tool over another.