No reviews yetBe the first to leave a review for PlayPatrol
honestly this is a pretty smart angle since most testing tools kind of ignore the player emotion side of things. one thing that would actually be useful though is like a real time frustration heatmap overlay on your actual game screens so the team could literally see where in the level or flow players are getting stuck or rage quitting. that kind of visual context would make it way easier to prioritize what to fix first.
honestly this is a pretty smart angle since most testing tools kind of ignore the player emotion side of things. one thing that would actually be useful though is like a real time frustration heatmap overlay on your actual game screens so the team could literally see where in the level or flow players are getting stuck or rage quitting. that kind of visual context would make it way easier to prioritize what to fix first.