Professional pixel art editor built for game developers. Full animation timeline, 12 drawing tools, 14 ink modes, Tilemap system with auto-tiling and AI sprite creation via MCP.
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Maker
📌
Hey PH! I'm the solo dev behind Pixalo.
I spent months building a web-based pixel art editor, every tool, every blend mode, every export format. No Electron, no install, just open your browser and create.
Why I built this: I wanted something that works anywhere, saves to the cloud, and eventually adds skeleton animation with runtimes for Godot/Unity/Unreal.
What's included (FREE):
12 drawing tools, 14 ink modes, custom brushes
Full animation: tags, ping-pong, onion skinning
Layer groups, reference layers, cel linking
Tilemap system with auto-tiling
Export: PNG, GIF, spritesheet, atlas, 9-slice
Coming next: Skeleton animation engine + AI-powered MCP integration (PRO).
Would love your feedback! 🎨