Picxle is a daily image-guessing game. One photo starts as a 64-pixel blur, every wrong guess sharpens it, and you get 5 tries before it fully resolves. Streaks, stats, and a spoiler-free emoji share grid. Free, no ads, on web and Google Play.
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Maker
📌
Hey Product Hunt! 👋
I'm the solo builder behind Picxle. I taught myself to code building
this, it started as "what if Wordle, but the picture comes into
focus?" and turned into a full daily game.
The idea I couldn't let go of: in most games, wrong answers just
punish you. In Picxle, every wrong guess sharpens the image one step.
Being wrong literally helps you, which creates a fun dilemma: guess
early on pure instinct for the glory, or spend a guess to buy more
detail. You get 5 tries before the picture fully resolves.
Everyone in the world gets the same puzzle each day, handpicked
subjects like landmarks, animals, famous art, food and space, and
you can share a spoiler-free emoji grid at the end, Wordle-style.
It's completely free with no ads: playable in your browser right now,
and on Google Play.
I'd genuinely love feedback, on the difficulty curve especially.
Tuning how much a 64-pixel blur should reveal has been the hardest
design problem of the whole project. Too easy and there's no tension;
too hard and it feels random. Tell me where today's puzzle landed
for you!
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Honestly this sounds like a really fun little game, love the blur reveal mechanic. One thing though, would be cool if you could pick a difficulty or category like animals, places, objects, so you can kind of set the mood for the day instead of it being totally random.
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Maker
@nurimzi1 Thanks so much, really glad the reveal mechanic clicked for you!
The category-picker idea is one I've genuinely wrestled with. The tension is that Picxle's whole social loop depends on everyone in the world getting the same puzzle each day, that's what makes the emoji grids comparable and the "I got it in 2" bragging work. The moment you can pick animals while your friend picks landmarks, you're playing different games and the shared moment disappears.
But there's a middle ground I keep circling: keeping the daily as the shared main event, and adding an unranked practice mode where you can pick a category i.e. guess animals all morning if that's the mood. Streaks and shares stay tied to the daily, so the social side survives. Would that scratch the itch, or is it specifically the daily you'd want control over?
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The blur reveal mechanic is genuinely satisfying, especially when one good guess clears a chunk of the image. Love that it's just a quick daily thing without ads or signups getting in the way.
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Maker
@aozkol89727 Thank you! The no-ads, no-signup thing is a hill I'm happy to die on, a daily puzzle should take two minutes, not two minutes plus a cookie banner and an email form. Really glad the reveal feels satisfying too; that moment where a guess clears a big chunk of the image is exactly the payoff I spent the most time tuning. Hope to see your grid tomorrow!
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the progressive sharpening tied to wrong guesses is such a clever way to build tension without timer pressure. honestly the spoiler-free emoji share grid is the kind of detail you only appreciate after annoying your friends with spoilers one too many times.
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Maker
@dursunkune Thank you! "Tension without timer pressure" is exactly the design goal, I wanted the pressure to come from your own greed ("do I guess now or peek at one more reveal?") rather than a clock yelling at you. And the emoji grid exists precisely because of the friend-spoiling problem and the format is 100% borrowed from Wordle's genius there, so I can only take credit for stealing well. Hope today's puzzle treated you kindly!
Report
Nice one. Got today's on the first guess (beginner's luck, surely) and the sharpening reveal is genuinely satisfying to watch. Only note: let me play yesterday's game after today's, not just before. I wanted to keep going. Congrats on the launch.
Report
Maker
@davidworx First guess?! That's the dream run, the emoji grid equivalent of a hole-in-one. Beginner's luck or not, I'm impressed (and slightly suspicious 😄).
The "wanted to keep going" note is genuinely useful, that's the exact moment I lose people right now, and it's come up enough that a proper archive is climbing the list. And you're right that yesterday's being reachable before today's but not after is odd; that ordering wasn't a deliberate choice, so let me look at what's going on there. Thanks for the congrats, and for playing!
Report
Maker
@davidworx The app has now had an update pushed where you can play yesterdays puzzle after todays, thank you for your feedback!
Report
a way to play with friends on the same puzzle would be amazing, like a head-to-head mode where you both see the same blur and race to identify it first.
Report
Maker
@kerim5oen This one's fun to think about. The good news: everyone already gets the same puzzle, so the shared blur part exists, what's missing is the race. A true live head-to-head (same screen, first to name it wins) is the flashy version, but the version I could ship much sooner is async: challenge a friend, both play the same puzzle, and the share compares you on guesses first, then time: basically the emoji grid, but pointed at one person.
Live mode is a genuinely bigger build (real-time sync, matchmaking, what happens when someone's autocomplete is faster than their brain), so no promises there, but the challenge-a-friend version could be a mode added in the future. Would async scratch it for you, or is the appeal specifically watching each other sweat in real time?
Report
the way the image gradually sharpens with each wrong guess is such a clever twist on the format, makes every attempt feel like it actually mattered. nice restraint on the five-try cap too.
Report
Maker
@beratrw8b You're the first person to compliment the five-try cap and I'm weirdly moved 😄 It was nearly six, but at six tries the image is so resolved that the last guess stopped being a guess, and the whole risk-reward tension collapsed. Five is the highest number where the final attempt still feels like a gamble. Thanks for noticing the invisible decision!
Honestly this sounds like a really fun little game, love the blur reveal mechanic. One thing though, would be cool if you could pick a difficulty or category like animals, places, objects, so you can kind of set the mood for the day instead of it being totally random.
@nurimzi1 Thanks so much, really glad the reveal mechanic clicked for you!
The category-picker idea is one I've genuinely wrestled with. The tension is that Picxle's whole social loop depends on everyone in the world getting the same puzzle each day, that's what makes the emoji grids comparable and the "I got it in 2" bragging work. The moment you can pick animals while your friend picks landmarks, you're playing different games and the shared moment disappears.
But there's a middle ground I keep circling: keeping the daily as the shared main event, and adding an unranked practice mode where you can pick a category i.e. guess animals all morning if that's the mood. Streaks and shares stay tied to the daily, so the social side survives. Would that scratch the itch, or is it specifically the daily you'd want control over?
The blur reveal mechanic is genuinely satisfying, especially when one good guess clears a chunk of the image. Love that it's just a quick daily thing without ads or signups getting in the way.
@aozkol89727 Thank you! The no-ads, no-signup thing is a hill I'm happy to die on, a daily puzzle should take two minutes, not two minutes plus a cookie banner and an email form. Really glad the reveal feels satisfying too; that moment where a guess clears a big chunk of the image is exactly the payoff I spent the most time tuning. Hope to see your grid tomorrow!
the progressive sharpening tied to wrong guesses is such a clever way to build tension without timer pressure. honestly the spoiler-free emoji share grid is the kind of detail you only appreciate after annoying your friends with spoilers one too many times.
@dursunkune Thank you! "Tension without timer pressure" is exactly the design goal, I wanted the pressure to come from your own greed ("do I guess now or peek at one more reveal?") rather than a clock yelling at you. And the emoji grid exists precisely because of the friend-spoiling problem and the format is 100% borrowed from Wordle's genius there, so I can only take credit for stealing well. Hope today's puzzle treated you kindly!
Nice one. Got today's on the first guess (beginner's luck, surely) and the sharpening reveal is genuinely satisfying to watch. Only note: let me play yesterday's game after today's, not just before. I wanted to keep going. Congrats on the launch.
@davidworx First guess?! That's the dream run, the emoji grid equivalent of a hole-in-one. Beginner's luck or not, I'm impressed (and slightly suspicious 😄).
The "wanted to keep going" note is genuinely useful, that's the exact moment I lose people right now, and it's come up enough that a proper archive is climbing the list. And you're right that yesterday's being reachable before today's but not after is odd; that ordering wasn't a deliberate choice, so let me look at what's going on there. Thanks for the congrats, and for playing!
@davidworx The app has now had an update pushed where you can play yesterdays puzzle after todays, thank you for your feedback!
a way to play with friends on the same puzzle would be amazing, like a head-to-head mode where you both see the same blur and race to identify it first.
@kerim5oen This one's fun to think about. The good news: everyone already gets the same puzzle, so the shared blur part exists, what's missing is the race. A true live head-to-head (same screen, first to name it wins) is the flashy version, but the version I could ship much sooner is async: challenge a friend, both play the same puzzle, and the share compares you on guesses first, then time: basically the emoji grid, but pointed at one person.
Live mode is a genuinely bigger build (real-time sync, matchmaking, what happens when someone's autocomplete is faster than their brain), so no promises there, but the challenge-a-friend version could be a mode added in the future. Would async scratch it for you, or is the appeal specifically watching each other sweat in real time?
the way the image gradually sharpens with each wrong guess is such a clever twist on the format, makes every attempt feel like it actually mattered. nice restraint on the five-try cap too.
@beratrw8b You're the first person to compliment the five-try cap and I'm weirdly moved 😄 It was nearly six, but at six tries the image is so resolved that the last guess stopped being a guess, and the whole risk-reward tension collapsed. Five is the highest number where the final attempt still feels like a gamble. Thanks for noticing the invisible decision!