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Phira

Phira

Systems thinking & active screen time for kids ages 8–16+

2 followers

Phira turns passive screen time into interactive systems thinking. Designed for kids ages 9–13, Phira uses gamified challenges, real-world mental models, and interactive missions to help young learners build critical thinking, decision-making, and problem-solving habits.

Phira makers

Here are the founders, developers, designers and product people who worked on Phira