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NACK3D: 3D Scanner & PBR
Offline 3D surface scanner. Generate full 16-bit PBR texture
2 followers
Offline 3D surface scanner. Generate full 16-bit PBR texture
2 followers
Offline 3D surface scanner. Generate full 16-bit PBR texture sets.






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Hi, Im creator of NACK3D. Let me to say two words regarding him. NACK3D turns your Android device into a portable PBR material scanner. Point the camera at any real-world surface ā wood, fabric, leather, stone, plaster, metal ā and get production-ready normal and depth maps in seconds. No studio lights, no photogrammetry rig, no PC.
The app uses on-device Shape-from-Shading (photometric stereo): it analyzes flash, screen and ambient lighting to reconstruct true micro-relief with up to 16-bit precision. Fully offline, fully private.
EXTENDED EXPORT ā ENGINE-READY IN ONE TAP
Export in NACK3D is not just pictures, it is a finished pipeline:
⢠FILES ā albedo, normal, roughness, metallic, AO, height and specular as separate maps in PNG, TIFF (16-bit) or TGA
⢠UNITY ā .unitypackage with packed MetallicSmoothness (Built-in / URP) and MaskMap (HDRP), OpenGL normals, plus an editor script that creates the material automatically
⢠UNREAL ENGINE ā .zip with packed ORM texture (R: AO, G: Roughness, B: Metallic), DirectX normals, height map, Python import script and README
⢠Correct normal convention per engine (OpenGL Y+ / DirectX Yā) plus manual Flip Y
⢠RAW normal & depth maps included for custom pipelines
KEY FEATURES
⢠Asset Studio ā a workspace to organize, preview and tune materials: presets, tiling, relief boost, live 3D viewport with a movable light source
⢠Full PBR map set ā normal, height, albedo, roughness, metallic, AO, specular
⢠3D macro-relief scanner ā captures micro-geometry a plain photo cannot see
⢠Shape-from-Shading core ā math instead of dozens of photos: light analysis rebuilds the surface
⢠100% on-device ā offline processing, no cloud, no account, no uploads. Your scans stay yours
WHO IS IT FOR
⢠Indie, mobile and AAA game developers
⢠Environment artists and 3D modelers
⢠VFX and AR/VR content creators
⢠Material and procedural texturing artists
Works with Unity, Unreal Engine, Godot, Blender, Maya and Substance workflows.
GET STARTED
Free to download: capture, Asset Studio and 3D preview. Pro subscription (free trial included) unlocks the full export pipeline, including 16-bit maps and engine packages.
Optimize your texturing pipeline and carry a material studio in your pocket. Download NACK3D and scan the real world into your engine today.