MoveNow is a powerful Blender add-on designed for effortless animation retargeting. It automatically applies professional-grade motions to your rigged characters with minimal effort—no manual bone mapping required in most cases. It seamlessly supports AI-generated SMPL/SMPL-X data, Unreal Engine animations, Rokoko, VRoid, Mixamo, and EasyMocap. It is perfect for Indie animators, game developers, VTubers, 3D artists, and creators needing fast, reliable character animation.
MoveNow is a powerful Auto-Retargeting add-on for Blender that revolutionizes character animation. It allows you to make any 3D character move instantly with just one click — no complex manual bone mapping or technical headaches required.
Whether you're working with AI-generated characters, game engines, or motion capture data, MoveNow intelligently handles the retargeting process, saving you hours of tedious work and letting you focus on creativity.
Key Features:
- One-Click Auto-Retargeting: Apply animations to any rigged model instantly
- Wide Skeleton Compatibility: Full support for SMPL / SMPL-X, Unreal Engine (UE4 & UE5), VRoid Studio, Rokoko, Mixamo, EasyMocap, and many more
- 15 Professional Animation Presets: Ready-to-use walk cycles, runs, dances, combat moves, and more
- Perfect Three.js Export: Export clean, correctly oriented animations ready for web projects
- Custom Rig Support: For unsupported skeletons, our professional animators provide manual retargeting within 48 hours ($19)
- Fully Local Processing: Everything runs inside Blender — no cloud upload or privacy concerns
- Cross-Platform: Works on Windows, macOS, and Linux
- Blender 4.1+ Compatible: Optimized for the latest versions of Blender
How to Use (Operation Steps):
1. Download & Install — Get the add-on and install it via Blender’s Preferences → Add-ons → Install from Disk.
2. Open MoveNow Panel — Press N in the 3D Viewport to open the side panel and locate the MoveNow tab.
3. Import Your Model — Load your rigged character (any format Blender supports).
4. Select Animation — Choose from the built-in library of 15 high-quality presets.
5. Apply — Click Apply and watch your character come to life instantly.
6. Export — Export as FBX, GLB, or directly optimize for Three.js.
Designed For:
3D Animators & Character Artists
Indie Game Developers
AI Content Creators working with SMPL models
VR/AR Developers
YouTubers and Motion Designers
Anyone tired of time-consuming manual retargeting
Summary
MoveNow transforms Blender into a fast and efficient animation powerhouse. With automatic retargeting, broad compatibility, and expert backup support, it’s the smartest way to bring your characters to life.
Stop wasting time on technical setup. Start creating beautiful animations today.
Report
How well does it handle custom rigs that aren't standard Mixamo or SMPL setups? My characters often have unique bone hierarchies, so I'm curious how much manual tweaking is actually needed.
Currently, MoveNow does not support fully custom rigs out of the box (especially non-standard hierarchies that differ from SMPL / SMPL-X, Unreal Engine (UE4 & UE5), VRoid Studio, Rokoko, Mixamo, or EasyMocap).
If your character has a unique bone structure, the current version won't be able to process it automatically. In such cases, we offer two solutions:
Paid manual service — You can send us your model + bone hierarchy, and our team will process it for you manually.
Custom Plugin (Paid) — We can build a dedicated plugin tailored to your specific rig. Once done, you’ll be able to animate your characters with just one click.
We’re actively working on improving support for more custom rigs in future updates. If you’d like, feel free to send me your model (or bone hierarchy details) to support (@) poppop.ai and I’ll personally take a look and let you know the best option.
Appreciate your understanding as we continue to expand compatibility!
Report
Retargeted a VRoid model in under a minute without touching bone mappings, super smooth. Huge time saver for anyone juggling animation pipelines.
@satkcaix Hello Sati, that's fantastic! Really glad the VRoid retargeting was super smooth and fast for you 😊
Huge win if it saves you that much time in your animation pipeline!
Report
Dragged in an SMPL-X file from a quick test capture and it just worked on my character without me touching a single bone. Honestly impressed by how fast the retargeting happens.
@ikraca11109 Ikra, that's awesome to hear! Glad the SMPL-X retargeting worked smoothly for you. We're happy you're impressed with the speed 😊. This is what we tried to help with 3D designers and we are excited to know that we made it. Thanks for your kind words!
PopPop AI Vocal Remover
How well does it handle custom rigs that aren't standard Mixamo or SMPL setups? My characters often have unique bone hierarchies, so I'm curious how much manual tweaking is actually needed.
PopPop AI Vocal Remover
@scekgul88984
Hi Selahattin! Great question.
Currently, MoveNow does not support fully custom rigs out of the box (especially non-standard hierarchies that differ from SMPL / SMPL-X, Unreal Engine (UE4 & UE5), VRoid Studio, Rokoko, Mixamo, or EasyMocap).
If your character has a unique bone structure, the current version won't be able to process it automatically. In such cases, we offer two solutions:
Paid manual service — You can send us your model + bone hierarchy, and our team will process it for you manually.
Custom Plugin (Paid) — We can build a dedicated plugin tailored to your specific rig. Once done, you’ll be able to animate your characters with just one click.
We’re actively working on improving support for more custom rigs in future updates. If you’d like, feel free to send me your model (or bone hierarchy details) to support (@) poppop.ai and I’ll personally take a look and let you know the best option.
Appreciate your understanding as we continue to expand compatibility!
Retargeted a VRoid model in under a minute without touching bone mappings, super smooth. Huge time saver for anyone juggling animation pipelines.
PopPop AI Vocal Remover
@satkcaix Hello Sati, that's fantastic! Really glad the VRoid retargeting was super smooth and fast for you 😊
Huge win if it saves you that much time in your animation pipeline!
Dragged in an SMPL-X file from a quick test capture and it just worked on my character without me touching a single bone. Honestly impressed by how fast the retargeting happens.
PopPop AI Vocal Remover
@ikraca11109 Ikra, that's awesome to hear! Glad the SMPL-X retargeting worked smoothly for you. We're happy you're impressed with the speed 😊. This is what we tried to help with 3D designers and we are excited to know that we made it. Thanks for your kind words!
APIPark
Congratulations on your launch. I guess our 3D designers need it.
PopPop AI Vocal Remover
@frey_loong HelloFrey, thank you and please don't hestitae to share our addon to your designers. Much appreciated!