Maple Legion: Caravan Siege is a browser RPG/card/idle battle game made for Maple x Verse8. Build a legion of heroes, manage a caravan, and test a card-battle loop with AFK-style progression. This launch is an AI-first game experiment, and I’d love feedback on the first impression, pacing, and combat clarity.
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I built Maple Legion as an AI-first game experiment for Maple x Verse8. The goal was to see how far an RPG/card/idle loop could go with AI-assisted production, then get real feedback from players and builders. I’m especially curious whether the trailer communicates the card-battle loop clearly, whether the fantasy caravan mood lands, and what would make the first session more fun.