A 2-player pass-and-play hide-and-seek for one phone. One of you hides a target shape inside a busy field of near-identical shapes; the other has to find it before the timer runs out. Swap and go again. 20 visual themes, 5 difficulty levels (15 seconds at the hardest), free, offline, no reading required to play. Built solo with Godot 4.
Hi, I'm the solo developer. I'd love feedback on the difficulty curve: does the jump from the 45-second "Hard" tier to the 30-second "Oni" tier feel like a fair challenge or a wall? Also curious whether the visual-only design (no text needed to actually play) reads clearly from the screenshots alone. Thanks for taking a look!