
LimeLoop
Find what’s breaking retention before users churn
6 followers
Find what’s breaking retention before users churn
6 followers
LimeLoop helps you find why users don’t come back inside your code and user flows. Most products don’t fail because of traffic or marketing. They fail because something quietly breaks after users sign up. LimeLoop analyzes your live app to surface: - Where users drop off in real journeys - Silent errors and broken flows in the codebase - Retention breaks caused by UX + logic issues - Psychological drop-offs before churn happens Built for founders who already have users and want them to stay.





AUM
StreamAlive - Interactive PPT slides
@rohan_girdhani This is really cool and a much-needed app. SaaS companies live and die by their churn rates. You could have the best top of funnel in the world but if users churn out after a couple of months you're going to be dead in the water.
Can you tell us about any successes that your customers have had or that you have had using this on apps that you manage?
My only concern was that it required me to connect to Github, but that's the realm of our developers, not marketing or growth. I'm responsible for churn, the developers are responsible for delivering a stable app. I'd have to convince them to install and embed your product, so that's a barrier for me to try it.
AUM
@peterclaridge I see Peter that's a very valid point.
You just have to login once with github login access and select the codebase that's all. And you don't even have to do it again and again.
Phase 1 is focused on really understanding the codebase to prevent churn in every aspect.
I would allow you to login via email too, but the codebase has to be connected one time for permanent use.
Otherwise, it would be assumptions not real fix and report.
My email is rg@limeloop.app i can send you a sample report or help with the setup once you have the login access, no developer support needed at all.
StreamAlive - Interactive PPT slides
@rohan_girdhani Thanks, Rohan! We're deeply embedded with Posthog at the moment and getting that all wired up with the help of the dev team was a mission, I'm not sure if I'm ready for mission impossible 2 yet 😁