Last Runway is a tense, one-more-go air-traffic control arcade. Draw flight paths to land a steady stream of planes on the right runways — but you're doing it under fire, with threats and chaos escalating every wave. Keep traffic flowing, avoid collisions, and keep the last runway open as long as you can. Free to play; a one-time $0.99 unlocks the full game and extra runway skins. iPhone and iPad, works offline, no ads, no tracking. How long can you survive?
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Hunter
📌
Hey Product Hunt 👋 Last Runway started as a "what if air-traffic control, but stressful in the fun way" experiment. You draw flight paths to land a steady stream of planes on the right runways while everything escalates around you — it's very one-more-run.
It's free to try; a one-time $0.99 unlocks the full game plus extra runway skins. No ads, no tracking, works offline on iPhone and iPad. I'd love feedback on the difficulty curve and the feel of drawing paths under pressure — and I'm genuinely curious where people fall apart. What's your high score?
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How does the difficulty scale between waves — is it purely more planes, or do the threats actually change how you have to plan your paths?
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How do the escalating threats actually work — is it just more planes coming faster or do new hazards get thrown in as the waves go on?
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Hunter
The more planes you land the more points you have to unlock features you NEED to continue. I recommend start with the Lazer Anti-Air system. at the end of in pro you can unlock the nuclear scenario where you need to land 50 planes before the bomb lands. people will have to get to the shelters
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Drew a path right into another plane on my first try, but the chaos ramps up fast in a good way. Love that it works offline with no ads, perfect for a commute.
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Played a quick round on my phone and the drawing mechanic feels really satisfying. The escalating chaos keeps you on edge without ever feeling unfair, even on later waves.
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The hand-drawn flight paths feel really tactile and intuitive, especially when things get chaotic mid-wave. Love that it works offline with no ads or tracking.
How does the difficulty scale between waves — is it purely more planes, or do the threats actually change how you have to plan your paths?
How do the escalating threats actually work — is it just more planes coming faster or do new hazards get thrown in as the waves go on?
The more planes you land the more points you have to unlock features you NEED to continue. I recommend start with the Lazer Anti-Air system.
at the end of in pro you can unlock the nuclear scenario where you need to land 50 planes before the bomb lands. people will have to get to the shelters
Drew a path right into another plane on my first try, but the chaos ramps up fast in a good way. Love that it works offline with no ads, perfect for a commute.
Played a quick round on my phone and the drawing mechanic feels really satisfying. The escalating chaos keeps you on edge without ever feeling unfair, even on later waves.
The hand-drawn flight paths feel really tactile and intuitive, especially when things get chaotic mid-wave. Love that it works offline with no ads or tracking.