No reviews yetBe the first to leave a review for irewardhealth
How does iRewardHealth Solution differentiate &/or complement FitbitHealth? Fitbit specifically has partnerships with the likes of UHG, BCBS, Humana......~ and will reimburse users of their wearable tech for hitting their activity goals.
Articles of interest⤵️
>https://www.linkedin.com/company...
>https://www.engadget.com/amp/201...
@pumpthejuice Great question! We integrate with fitbit, but we do not require people to use their devices. Our users can either use their smartphone accelerometer to track activity levels, another app like Strava, or if they aren't a Fitbit person, and prefer Garmin or other devices, they don't need to switch in order to get the most value out of our program. In addition to this, we are available to small businesses and startups as an easy solution to provide customized rewards that fit their unique company culture. We love Fitbit, their new health coaching offering for enterprises, and many others in the space, but are focused on making a great reward platform accessible for everyone in the market.
Report
@rick_mccartney ok, the only way to consistently monitor heart rate & sleep is with wearable tech, correct?
So, smartphone only apps have their limitations.
What are Fitbit’s limitations in the marketplace &/or how are you able to customize for small biz and start ups better to MOTIVATE clients to make that behavior change, so as to get them reimbursements, show a reduction in medical expenses &/or an increase in productivity?
>https://www.consumeraffairs.com/...
@pumpthejuice I see you are a fan! I am too. We aren't about consistent monitoring. We just want to be a support to help people engage with their health. That means different things for different people. So, if it's Fitbit, great! If it is something else that works for an individual, we want to meet them were they are. Thanks for checking out what we are doing! Have a great rest of your day.
@rick_mccartney@jay_rogers1 ~I’m all for convenience (BYOD); but, that just doesn’t get it done, IMHO. So, How are you actually Quantifying Results of small behavior changes? Another words, what am “i” buying? I come from the old school that in order to achieve anything in life, some form of sacrifice is needed. We all have got ‘to pay the price’. IF better, PM on Twitter or email WalkwithWisdom@aol.com
Report
Please take with a grain of salt as I've been asked to take a brief look and provide some thoughts. I have not downloaded nor actively used the app. But in concept, I have some thoughts.
Overall, looks fun, easy-to-use, and leverages best practices in gamification to reinforce healthy behavior.
From a hyper-critical eye, here's what I can foresee being issues - and not so much in the product, but more from the perspective of business culture and human behavior. I'm sure iRH has thought through these and done a lot of consumer behavior research, so this is not meant to be bashing the product, just some things that I would dig into if I were on the product team!
Here I go:
First, users will be adopting new behavior - not only in their health and wellness, but also in using this app. They'll need to adopt an entirely new platform, and then you'll need to reinforce their usage of the platform in addition to incentivizing them to practice new healthy behaviors in their lives. If there are suggestions on how to promote programs that help lower the barrier to entry (e.g., mindfulness program where you adopt 5 minutes of meditation twice a week... then graduate to 5x/week, etc.), I think that would be a huge added benefit to anyone who's adopting this, on either the service provider or user side.
And what about users who are already using health trackers and other apps to track certain behaviors? You may be asking people who have already adopted these behaviors to double up. Maybe not for MVP1, but down the line, an iteration will include integration with Strava, Apple Health, Headspace... That way I'm not tracking and logging my run/steps/minutes meditating in one app and then having to go to iRH to log it again to my employer.
There's also the question of the competency of the employer - are the key decision makers HR reps? Health and Wellness consultants? Corporate Wellness directors? Are you targeting major corporations? How is the platform empowering and making it easy for these decision makers to develop programs around the service with authority and confidence?
Lastly, are the incentives good enough to truly reinforce the behavior? Do I get comp days, bonus PTO, cash? From my experience in every environment from a corporation of 1500+ to a startup of 12, it'll take a lot for me to download an app, adopt a new healthy behavior, and then log it to my employer for little incentive. I can see a lot of employees feeling like they have bigger fish to fry, like finishing up a 10-hour work day, or working through lunch, or having to get out of a triple-booked meeting and get that last client email out than to take 5 minutes out of the middle of the day to meditate or 30 minutes to go for a walk. And then I log it... for...?
I recommend that this product come with a competently trained account manager who understands the health and wellness space and can coach companies who are adopting this app. Programs should be developed so that it's easy plug and play... e.g.,
I want my company to be fitter, so adopt the "activity program" which has preloaded goal behaviors (walking/running/stretching) and tiers as well as recommended incentives based on user feedback data.
Or I want my company to be less stressed, so I'll launch the "mindfulness program" which is preloaded with different mindfulness/meditation exercises and practices and incentives to match.
Just my $0.02!
Pros:
Fun concept; positive reinforcement; app looks user-friendly
Thank you!! We were able to get Strava, Fitbit, Garmin, Polar, Nokia, Misfit, and Under Armor Record into this release. Not exhaustive, but we agree that it’s better to reinforce what people are already doing than force them to built a bunch of interactions with our app into their daily lives.
Engagement and optimum user health journey is a major goal. As you point out, it’s not easy to fully crack that nut. So far we have seen some pretty lean teams have an admin who is creative about creating really meaningful rewards for their population. It’s also very possible for an admin to not create meaningful incentives or a corporate culture that facilitates health. There’s definitely only so much that one tool can do if the overarching culture is unhealthy. These are really helpful thoughts, and we will be reviewing as a team in detail this week. Thank you!!
Proud of Rick and the entire team at iRewardHealth - they've been signing us customers everywhere including the city of Boston for health competitions.
Specifically, iRewardHealth is one of the few products in the market that combines personally accountability with incentive-based motivation leading to positive results for the companies that enroll.
Pros:
Incentives for employees are tangible and adds to the team dynamic in a positive way. Really love the dashboard and how intuitive it is.
@handythinks Thanks Chris! With enough hard work, maybe we can share the podium by end of day. Everyone else can find the Drift account Chris helped us configure while you are signing up for a free trial!
Report
I've been watching this team for a while, and am so excited to see this product be made available for smaller teams!
@james_mccartney Thank you for following along, and for all of your feedback for product iteration
Report
As a behavioral scientist, it has been energizing to work with this team to turn science into technology! This easy to use tool uses evidence-based methods to help people improve their habits and health.
Report
As COO of iRewardHealth, I've worked very closely with our marketing and sales team. Although I love that we lean on our behavioral science expertise as the foundation of our product, we are always striving to gather as much feedback as possible to improve and optimize user experience - so please let us know your thoughts!
Vilua+
Vilua+
Please take with a grain of salt as I've been asked to take a brief look and provide some thoughts. I have not downloaded nor actively used the app. But in concept, I have some thoughts.
Overall, looks fun, easy-to-use, and leverages best practices in gamification to reinforce healthy behavior.
From a hyper-critical eye, here's what I can foresee being issues - and not so much in the product, but more from the perspective of business culture and human behavior. I'm sure iRH has thought through these and done a lot of consumer behavior research, so this is not meant to be bashing the product, just some things that I would dig into if I were on the product team!
Here I go:
First, users will be adopting new behavior - not only in their health and wellness, but also in using this app. They'll need to adopt an entirely new platform, and then you'll need to reinforce their usage of the platform in addition to incentivizing them to practice new healthy behaviors in their lives. If there are suggestions on how to promote programs that help lower the barrier to entry (e.g., mindfulness program where you adopt 5 minutes of meditation twice a week... then graduate to 5x/week, etc.), I think that would be a huge added benefit to anyone who's adopting this, on either the service provider or user side.
And what about users who are already using health trackers and other apps to track certain behaviors? You may be asking people who have already adopted these behaviors to double up. Maybe not for MVP1, but down the line, an iteration will include integration with Strava, Apple Health, Headspace... That way I'm not tracking and logging my run/steps/minutes meditating in one app and then having to go to iRH to log it again to my employer.
There's also the question of the competency of the employer - are the key decision makers HR reps? Health and Wellness consultants? Corporate Wellness directors? Are you targeting major corporations? How is the platform empowering and making it easy for these decision makers to develop programs around the service with authority and confidence?
Lastly, are the incentives good enough to truly reinforce the behavior? Do I get comp days, bonus PTO, cash? From my experience in every environment from a corporation of 1500+ to a startup of 12, it'll take a lot for me to download an app, adopt a new healthy behavior, and then log it to my employer for little incentive. I can see a lot of employees feeling like they have bigger fish to fry, like finishing up a 10-hour work day, or working through lunch, or having to get out of a triple-booked meeting and get that last client email out than to take 5 minutes out of the middle of the day to meditate or 30 minutes to go for a walk. And then I log it... for...?
I recommend that this product come with a competently trained account manager who understands the health and wellness space and can coach companies who are adopting this app. Programs should be developed so that it's easy plug and play... e.g.,
I want my company to be fitter, so adopt the "activity program" which has preloaded goal behaviors (walking/running/stretching) and tiers as well as recommended incentives based on user feedback data.
Or I want my company to be less stressed, so I'll launch the "mindfulness program" which is preloaded with different mindfulness/meditation exercises and practices and incentives to match.
Just my $0.02!
Pros:Fun concept; positive reinforcement; app looks user-friendly
Cons:Human behavior; corporate culture; cost-benefit
Vilua+
Message.io
Proud of Rick and the entire team at iRewardHealth - they've been signing us customers everywhere including the city of Boston for health competitions.
Specifically, iRewardHealth is one of the few products in the market that combines personally accountability with incentive-based motivation leading to positive results for the companies that enroll.
Pros:Incentives for employees are tangible and adds to the team dynamic in a positive way. Really love the dashboard and how intuitive it is.
Cons:N/A at this time
Vilua+
Vilua+
Vilua+