HacknPlan combines game design documentation and project management into one tool.
Key Features:
🎮 Semantic Organization: Tasks linked to features, mechanics, levels, and systems.
📄 Integrated Docs: Design and production in the same place.
🛠️ Flexible Management: Boards, milestones, and progress tracking that adapt to any workflow.
🤝 Team Collaboration: Unified context for designers, artists, and programmers.
📊 Progress Tracking: See both the big picture and the details.
The UI is a bit cluttered, but overall is a very useful tool for game developers. It allows you to reference your Game Design decisions from what they call "Game Design Model" (which I love, Game Design Documents are outdated) from agile tickets.
Hey, I'm Chris Estévez, founder of HacknPlan.
I built this tool with the goal of bringing a new experience to project management in the gaming industry. Besides the classic task planning using a kanban board, HacknPlan incorporates technical and game design organizational features, reducing the distance between the game design documents and the actual task management. This way you will have a dynamic representation of your game design and its current status, forgetting about wikis or docs that are hard to maintain and get old quickly.
Try it now, it's free! :)
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I had a look because I worked in game development, a long time ago...
Now I want to use it for everything :)
HacknPlan
HacknPlan
HacknPlan