A one-tap arcade game built on one idea: points come from how close you get to the thing that kills you. Graze a lethal edge and your multiplier climbs to x16. Coast safely down the middle and you score nothing at all.
The daily course is generated from the date, so every player worldwide gets an identical run with no server involved. Resets midnight UTC.
1,700 lines of vanilla JS on a canvas. No engine, no assets, no build step. Free on iOS.
No makers yet
It looks like there are no makers for this product.
