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Maker
📌
Hey Product Hunt! I'm the maker of Glow Spin, a rhythm-reflex game I've been obsessing over for months.
The concept is deceptively simple: a ring spins, segments glow in different colors, and you tap when the right color passes a target zone. Miss, and your multiplier resets. Hit, and it climbs to 5x.
What starts as a chill color-matching game quickly becomes a white-knuckle reflex test as the ring accelerates through 500 levels.
A few things I'm proud of:
Built entirely in Kotlin Multiplatform — single codebase powers both the Android and iOS apps
500 hand-tuned levels — each one adjusts speed, segment count, and acceleration
Two game modes — Classic (endless survival) and Blitz (beat-the-clock at 60s/120s/300s)
Power-ups with strategy — SlowMo cuts speed by 65% for 5 seconds, Double Points boosts scoring for 10 seconds. Using them at 5x multiplier is the key to high scores
14 languages — Turkish to Japanese, Arabic to Hindi, switchable in real-time
60 FPS neon visuals — clean, outlined segments with a minimalist dark aesthetic
Glow Spin is completely free. No ads on gameplay screens. I'd love for you to try it and let me know your high score.
What level can you reach before the speed breaks you?