How did Astra change the scope or ambition of what you built?
Maker
Before Astra, I could build Fleck feature by feature, but once something touched the UI, native macOS behavior, backend systems, and testing at the same time, it became much harder to realistically handle alone.
The biggest change has been subagent orchestration. I can split a hard problem between agents for investigation, implementation, testing, and regression checking, which feels much closer to coordinating a small development team than using autocomplete.
That made features like smooth tab reordering, resizable menu bar UI, native file workflows, persistent state, global shortcuts, dictation cleanup, and Fleck’s MCP/local-agent backend much more practical to build and debug.
Astra also made large-scale UI polishing possible. I can refine spacing, typography, hierarchy, animations, interactions, and consistency across the whole app instead of improving one component at a time.
It did not just make me faster. It raised the limit of what I could realistically build as a solo dev.