Fight4.fun is RTS browser based game. For now, it is only a prototype featuring 4 units, 1 map and a default mode. If the game will gain audience, I have a lot of cool ideas I'll implement: 1. More units (healers, shields etc). 2. Different game modes 3. Multiple teams. 4. More modes. GG & HF!
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What technology stack did you use to make this game?
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Hunter
@siddharth_mungekar1 I used AngularJS for the menu, Phaser for rendering the game, and the backend is done in NodeJS+Socket.io. Express is used to serve the pages on the backend.