Editorium is a browser-based 3D editor and marketplace where creators build interactive experiences, publish them instantly, and distribute reusable assets—all without installing heavyweight software.
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Maker
📌
Hi Product Hunt 👋
We built Editorium because we believe in the future of the web, not having to download anything and have access to all tools necessary to debug and view your 3d assets. We started with the best 3d viewer online and we are expanding to cover every 3d need you may have.
Our goal is simple: make the browser the entire workflow.
With Editorium, you can edit, publish, and share immersive 3D experiences while discovering reusable assets from a growing marketplace.
We'd love your feedback:
What's the biggest pain point in your current 3D workflow? How do you quickly share or find 3d assets?
We'll be here all day answering every question. Thanks for checking us out! 🚀
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browser-based 3D editing without the usual install pain is honestly a big deal, and it loaded way faster than i expected. the marketplace angle for reusable assets is genuinely useful too.
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Maker
@sevillfry Thanks so much! 🙌 We're really glad to hear the browser-first experience stood out—that's exactly what we set out to achieve. We also believe the marketplace is a key part of the workflow, making it easy to discover, reuse, and share assets instead of starting from scratch every time. We'd love to hear what you think after exploring it a bit more!
A browser-based 3D editor and marketplace is such a cool idea — no heavy software to install is a big win for creators. Congrats on shipping this!
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Maker
@zvonimir_sabljic1 Thank you so much! 😊 That was one of our main goals from the beginning—to remove the friction of installing and maintaining heavy software so creators can jump straight into building. We're excited to keep improving Editorium and would love to hear your thoughts if you get a chance to try it!
browser-based 3D editing without the usual install pain is honestly a big deal, and it loaded way faster than i expected. the marketplace angle for reusable assets is genuinely useful too.
@sevillfry Thanks so much! 🙌 We're really glad to hear the browser-first experience stood out—that's exactly what we set out to achieve. We also believe the marketplace is a key part of the workflow, making it easy to discover, reuse, and share assets instead of starting from scratch every time. We'd love to hear what you think after exploring it a bit more!
Pazi
A browser-based 3D editor and marketplace is such a cool idea — no heavy software to install is a big win for creators. Congrats on shipping this!
@zvonimir_sabljic1 Thank you so much! 😊 That was one of our main goals from the beginning—to remove the friction of installing and maintaining heavy software so creators can jump straight into building. We're excited to keep improving Editorium and would love to hear your thoughts if you get a chance to try it!