Eighteen short mini games with a cyberpunk look - plinko, mines, hi-lo, tower, code-breaker and more. Each round lasts under a minute. The whole economy runs on the server, in Cloud Functions, so nothing is decided on the client. Daily missions, global ranking and rewards on top of that. Flutter and Firebase, in 10 languages, on Android and iOS.
Hi Product Hunt 👋
CyberDropX started as one mini game and turned into eighteen. Plinko, mines, hi-lo, tower, a code-breaker, and others - all short, all under a minute per round.
The part that took the longest wasn't the games, it was moving the entire economy to the server. Every reward is decided in a Cloud Function, so the client can't be trusted and doesn't need to be.
What I'd like to hear: which of the eighteen is worth expanding into something deeper.