Ctruh Studio is an AI-powered no-code platform that lets anyone create, customise and publish interactive 3D experiences for websites. Generate 3D assets with AI, build immersive product showcases, virtual stores, configurators and AR experiences directly in your browser.
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Very interesting! What if I need to edit or regenerate an existing 3D animation? For example, our website has a 3D globe that displays countries, and we'd like to modify those. Is that possible?
Honestly, I'm probably the best test case for your question. I'm a GTM guy, close to zero coding or design skills, and I use Studio all the time. If it needed technical chops, I'd be the first one stuck.
There's no modelling, no code, nothing to install. You start from a product photo you already have, VersaAI turns it into a 3D asset in a couple of minutes, and you build from there right in the browser. The fact that I can do it is kind of the whole point, we built it so the non-technical people are exactly who it works for.
Would genuinely love your take if you give it a spin, free launch credits, no card. Your feedback would mean a lot given how well you know this space.
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Proud to see CTRUH Studio launch today! 🚀
I’ve been working closely with the product and engineering teams over the past few months, and one thing that really stood out is how much effort usually goes into creating even a single 3D experience. Coordinating asset creation, revisions, integrations, and delivery timelines can easily turn into a multi-week project.
What excites me most about Studio is that it brings all those workflows into one platform and makes them accessible to non-technical teams too. We’ve seen internal demos where product pages went from static images to interactive 3D experiences in a fraction of the usual time and at a fraction of the traditional cost.
From a delivery and operations perspective, reducing dependency on multiple vendors and shortening turnaround time is a huge win for brands.
I’d love to hear from the community here. What is the main reason your team hasn’t adopted 3D or AR yet: investment required, lack of 3D assets, implementation effort, or difficulty proving results?
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Excited to finally launch this after months of building and refining it with the team.
One thing we kept hearing from brands was that they wanted 3D and AR experiences, but the workflow was too fragmented: asset creation, optimization, hosting, web integration, and customization all lived in different tools.
Ctruh Studio was built to simplify that entire process in one browser-native platform. The goal is to make immersive commerce practical, not just possible.
Would genuinely love feedback from the Product Hunt community on what workflows we should improve next.
@anand_ghugare Well said, Anand. The fragmentation point is the whole reason this exists, brands weren't missing the ambition for 3D and AR, they were missing a way to do it without gluing five tools together. "Practical, not just possible" is exactly the bar.
And I'll echo your ask to everyone reading: we genuinely want to know which workflows to sharpen next. If you try Studio today, tell us where it flowed and where it snagged, whether that's asset creation, customization, or getting an experience live on your site. That's the feedback shaping our next few releases.
I started this company because I kept watching brilliant products get sold through flat photos that did them no justice. We've spent years on a hard technical bet: that immersive 3D and AR shouldn't require a game engine, a specialist team, or weeks of work. It should be as simple as sharing a link.
Studio is the clearest expression yet of that belief. Seeing it in the hands of the community today genuinely means a lot to our whole team.
I'll be here throughout the day, and I'd love to hear what you think, especially the hard questions. Thank you for spending a moment with what we've built.
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Honestly, still processing that this is live! I joined this team back when Ctruh Studio was barely a prototype, just an idea on a whiteboard and way too many late nights. I remember us saying “you should be able to go from an idea to a 3D scene without opening a single tool you don’t already know” and half the room wasn’t even sure that was actually buildable. Today it just…works. No app, no headset, no waiting on team of specialists. Just a link on a browser. That’s the part that still doesn’t feel real to me.
Go check it out. We’d genuinely love to hear what you think.
@ivy_bisht This one got me a little, not gonna lie. That whiteboard line ("go from an idea to a 3D scene without opening a single tool you don't already know") was the whole bet, and half the room being unsure it was buildable is exactly why today feels the way it does.
To everyone reading: this is the kind of thing that doesn't come across in a screenshot. Go open one of the live experiences, rotate something, try it on, and see the "wait, this is just running in my browser?" moment for yourself. We genuinely want to know what you think.
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What caught my eye is the AR piece. I run a small furniture shop and letting customers preview pieces in their own room could cut returns significantly.
@sheikh_umair1 You've nailed exactly why we built the AR piece, Sebastian. Furniture is honestly the textbook case: big-ticket, space-dependent, and "it looked bigger online" is one of the top reasons things get sent back. Letting someone place a sofa in their actual living room before buying is the difference between hoping and knowing.
Would genuinely love for you to try it with one of your own pieces, drop in a product (or use VersaAI to generate the 3D model from a photo), then view it in AR in your own space. Takes a few minutes and there are free launch credits.
If you do, I'd love to hear how it holds up with real furniture, scale accuracy especially. That's the feedback that helps us most, and it sounds like your shop is the perfect real-world test.
Very interesting! What if I need to edit or regenerate an existing 3D animation? For example, our website has a 3D globe that displays countries, and we'd like to modify those. Is that possible?
Ctruh Studio
This looks promising. How easy is it for someone with no technical background to start using this Ctruh Studio? Congrats @sharun_kanan and team!
Ctruh Studio
@hamza_afzal_butt Thanks so much, Hamza, great to see you here!
Honestly, I'm probably the best test case for your question. I'm a GTM guy, close to zero coding or design skills, and I use Studio all the time. If it needed technical chops, I'd be the first one stuck.
There's no modelling, no code, nothing to install. You start from a product photo you already have, VersaAI turns it into a 3D asset in a couple of minutes, and you build from there right in the browser. The fact that I can do it is kind of the whole point, we built it so the non-technical people are exactly who it works for.
Would genuinely love your take if you give it a spin, free launch credits, no card. Your feedback would mean a lot given how well you know this space.
Proud to see CTRUH Studio launch today! 🚀
I’ve been working closely with the product and engineering teams over the past few months, and one thing that really stood out is how much effort usually goes into creating even a single 3D experience. Coordinating asset creation, revisions, integrations, and delivery timelines can easily turn into a multi-week project.
What excites me most about Studio is that it brings all those workflows into one platform and makes them accessible to non-technical teams too. We’ve seen internal demos where product pages went from static images to interactive 3D experiences in a fraction of the usual time and at a fraction of the traditional cost.
From a delivery and operations perspective, reducing dependency on multiple vendors and shortening turnaround time is a huge win for brands.
I’d love to hear from the community here. What is the main reason your team hasn’t adopted 3D or AR yet: investment required, lack of 3D assets, implementation effort, or difficulty proving results?
Excited to finally launch this after months of building and refining it with the team.
One thing we kept hearing from brands was that they wanted 3D and AR experiences, but the workflow was too fragmented: asset creation, optimization, hosting, web integration, and customization all lived in different tools.
Ctruh Studio was built to simplify that entire process in one browser-native platform. The goal is to make immersive commerce practical, not just possible.
Would genuinely love feedback from the Product Hunt community on what workflows we should improve next.
Ctruh Studio
@anand_ghugare Well said, Anand. The fragmentation point is the whole reason this exists, brands weren't missing the ambition for 3D and AR, they were missing a way to do it without gluing five tools together. "Practical, not just possible" is exactly the bar.
And I'll echo your ask to everyone reading: we genuinely want to know which workflows to sharpen next. If you try Studio today, tell us where it flowed and where it snagged, whether that's asset creation, customization, or getting an experience live on your site. That's the feedback shaping our next few releases.
Ctruh Studio
Vinay here, founder & CEO of Ctruh
I started this company because I kept watching brilliant products get sold through flat photos that did them no justice. We've spent years on a hard technical bet: that immersive 3D and AR shouldn't require a game engine, a specialist team, or weeks of work. It should be as simple as sharing a link.
Studio is the clearest expression yet of that belief. Seeing it in the hands of the community today genuinely means a lot to our whole team.
I'll be here throughout the day, and I'd love to hear what you think, especially the hard questions. Thank you for spending a moment with what we've built.
Ctruh Studio
@ivy_bisht This one got me a little, not gonna lie. That whiteboard line ("go from an idea to a 3D scene without opening a single tool you don't already know") was the whole bet, and half the room being unsure it was buildable is exactly why today feels the way it does.
To everyone reading: this is the kind of thing that doesn't come across in a screenshot. Go open one of the live experiences, rotate something, try it on, and see the "wait, this is just running in my browser?" moment for yourself. We genuinely want to know what you think.
What caught my eye is the AR piece. I run a small furniture shop and letting customers preview pieces in their own room could cut returns significantly.
Ctruh Studio
@sheikh_umair1 You've nailed exactly why we built the AR piece, Sebastian. Furniture is honestly the textbook case: big-ticket, space-dependent, and "it looked bigger online" is one of the top reasons things get sent back. Letting someone place a sofa in their actual living room before buying is the difference between hoping and knowing.
Would genuinely love for you to try it with one of your own pieces, drop in a product (or use VersaAI to generate the 3D model from a photo), then view it in AR in your own space. Takes a few minutes and there are free launch credits.
If you do, I'd love to hear how it holds up with real furniture, scale accuracy especially. That's the feedback that helps us most, and it sounds like your shop is the perfect real-world test.