A one-finger arcade game that rewards precision and nerve. Weave a glowing craft through a narrowing synthwave tunnel, collect orbs for your multiplier, and dare tight passages for the CLUTCH bonus. 250 levels, endless mode, global leaderboard. Free.
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Maker
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Hey Product Hunt! I'm Manuel, a solo developer from Switzerland (I also built Loggd, an event tracker that launched here a few months ago). Clutch is a different kind of project: a one-finger arcade game, built with Flutter and the Flame engine.
I wanted to make something that lives entirely in that "just one more try" feeling. The core tension is simple: collecting orbs and threading tight passages pumps your multiplier and score, but the tighter you play it, the closer you are to a single wall touch ending the run. That risk/reward loop is the whole game.
Some things I'm proud of:
- 250 hand-tuned levels across 25 chapters, three visual worlds
- A global leaderboard with a "Skill Only" view, so grinding upgrades isn't the only way to feel good about your score
- No pay-to-win: every craft skin unlocks for free through campaign stars
It's free, plays offline, and I'd love to know your high score. What's the tightest passage that got you?