
CLCK
Time as a Master.
6 followers
Time as a Master.
6 followers
Time is sacred. Learn from it. Live with it.
This is the 2nd launch from CLCK. View more
Interactive survey - customer discovery
Launched this week
Traditional surveys have terrible completion rates, so I experimented with turning customer discovery into an interactive 10-minute game. Users pick music, colors, styles, and budget — then spin a wheel to reveal their "fashion persona" + discount code.
Early hypothesis: Higher completion rates + richer behavioral data vs. Google Forms.

Free
Launch Team


