Bundivo preflights the digital product package you’re about to sell before a customer ever sees it. It checks for missing deliverables, duplicate files, suspicious or mismatched formats, packaging junk, broken assets, and items that need manual review. Everything runs locally on Windows — no uploads, no accounts, no cloud processing. Built for creators shipping fonts, brushes, presets, SVG bundles, templates, printables, and other multi-file digital products.
Bundivo came out of a simple problem: digital-product sellers often spend a ton of time creating the product, then rely on a very manual final check before sending the package to customers.
That works right up until a duplicate file, broken asset, wrong format, missing deliverable, or random bit of packaging junk slips through.
I wanted a lightweight way to do that final preflight before release — locally, without uploading customer or product files anywhere, and without turning it into another subscription.
The first version was much simpler. As I kept testing real package structures, Bundivo evolved into something more practical: scan the package, flag what looks wrong or suspicious, surface anything that needs a human decision, and let the creator make the final call.
The goal isn’t to replace judgment.
It’s to catch the stupid little mistakes before a paying customer does.