Launching today

BasePrice
Localized pricing for App Store and Google Play in one click
2 followers
Localized pricing for App Store and Google Play in one click
2 followers
Most pricing tools stop at exchange rate or basic PPP. BasePrice gives you 6 strategies: World Bank PPP, Big Mac Index, Netflix Index, GDP-adjusted, exchange rate, or a custom blend. What no one else does: connect RevenueCat and see the estimated MRR impact of a price change before you publish. Drift Detection catches manual changes in either console. One click pushes to both App Store and Google Play. No SDK, no code changes.








I run Olyndo, a small app studio with multiple apps on iOS and Android (Widget Studio, Kaption, CreatorCue, SideKey).
At every launch, the pricing step was a disaster.
The default options are bad. Ship $9.99 everywhere and you quietly lose users in Brazil and India. Convert by FX and you end up with €9.27 in Germany, which no app actually charges. I tried a spreadsheet for a while: World Bank PPP on one sheet, Apple price tiers on another, manually retyping into two consoles. Half a day per app and still got things wrong.
So I built BasePrice as an internal tool first. Set one base price, pick a strategy (PPP, Big Mac, Netflix Index, GDP, FX, or your own blend), get the right price for 175+ regions, push to both stores in one click.
Two things I added because I kept hitting them myself: a RevenueCat preview that shows the estimated MRR change before you publish, and drift detection (after I manually changed a price in App Store Connect during a sale, forgot to revert, and noticed months later).
Free plan, plus a free pricing audit at baseprice.io/tools/pricing-audit.
If you ship paid apps internationally, curious what you do for this. Spreadsheet? Just use US prices?