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Maker
📌
🎮 Hey Product Hunt! I built Animora because I was tired of clunky, code-heavy animation systems in Unity—especially for UI. Most solutions are either overkill or too limited. Animora strikes a balance: it's a timeline-based tweening tool that feels native to Unity and lets you animate everything without writing a single line of code.
✨ What’s unique?
Modular timeline system, like a mini-After Effects for Unity
No setup needed — just drag and play
Built with performance and extensibility in mind
I'm most proud of how intuitive and visual the workflow is. Animora makes animating buttons, menus, and transitions actually fun.
Would love to hear your feedback or ideas — and if you’re a Unity dev, I’d love to see what you build with it!