Launching today

Animate4Me
The world's first prompt-to-Spine2d animation SaaS is live.
1 follower
The world's first prompt-to-Spine2d animation SaaS is live.
1 follower
Image to 2D animation with AI: auto rig a 2D character from one picture and export Spine 4.2 JSON + atlas. Templates for game symbols, objects and characters.
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Launch Team

Build your Framer site from Claude, Codex or CursorYour AI agent builds it. You review before it goes live.
Promoted

Hey Product Hunt! I'm the solo maker of Animate4Me.
The slowest part of 2D game art was never drawing it. It was animating it in Spine: bones, meshes and keyframes for every single asset.
So I built the first prompt-to-Spine animation tool. Describe what you need, or upload your own image, pick the animations, and get a ready Spine 4.2 file you can drop straight into your game.
What works today:
- Symbols and objects from a prompt or an image, with templates like idle, win, land, appear, open, collect and explode
- Characters from a prompt or an image, with an idle loop (win is coming soon)
- Change any symbol animation in plain words: "jump higher, no spin"
- Live preview in the browser, then a zip with skeleton.json, atlas and texture
Launch offer: code HUNT20 gives 20% off the Studio and Pro plans, forever.
I'd love to hear what you'd want it to animate next.