Launched this week
Drop-in path smoothing for NavMesh & A*

Drop-in path smoothing for NavMesh & A*

Curvature-bounded path smoothing for Unity agents & XR

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EchoPath Smooth converts raw planner output (NavMesh, A*, custom waypoints) into smooth, stable motion rails—reducing sharp turns and jitter in dynamic scenes. Built for XR locomotion, cameras, and AI agents where “correct” movement still feels wrong. Smooths NavMesh, A*, and custom waypoint paths Reduces jerk/spikes and sharp turns Helps movement stay stable across replans
Drop-in path smoothing for NavMesh & A* gallery image
Drop-in path smoothing for NavMesh & A* gallery image
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