Launched this week

Drop-in path smoothing for NavMesh & A*
Curvature-bounded path smoothing for Unity agents & XR
3 followers
Curvature-bounded path smoothing for Unity agents & XR
3 followers
EchoPath Smooth converts raw planner output (NavMesh, A*, custom waypoints) into smooth, stable motion rails—reducing sharp turns and jitter in dynamic scenes. Built for XR locomotion, cameras, and AI agents where “correct” movement still feels wrong. Smooths NavMesh, A*, and custom waypoint paths Reduces jerk/spikes and sharp turns Helps movement stay stable across replans


Payment Required
Launch Team / Built With

