Launching today

Animate4Me
The world's first prompt-to-Spine2d animation SaaS is live.
1 follower
The world's first prompt-to-Spine2d animation SaaS is live.
1 follower
Image to 2D animation with AI: auto rig a 2D character from one picture and export Spine 4.2 JSON + atlas. Templates for game symbols, objects and characters.
Interactive


Payment Required
Launch Team

Render Sandboxes: a computer for every agentGive every agent its own machine. Starts in under a second
Promoted

Hey Product Hunt! I'm the solo maker of Animate4Me.
The slowest part of 2D game art was never drawing it. It was animating it in Spine: bones, meshes and keyframes for every single asset.
So I built the first prompt-to-Spine animation tool. Describe what you need, or upload your own image, pick the animations, and get a ready Spine 4.2 file you can drop straight into your game.
What works today:
- Symbols and objects from a prompt or an image, with templates like idle, win, land, appear, open, collect and explode
- Characters from a prompt or an image, with an idle loop (win is coming soon)
- Change any symbol animation in plain words: "jump higher, no spin"
- Live preview in the browser, then a zip with skeleton.json, atlas and texture
Launch offer: code HUNT20 gives 20% off the Studio and Pro plans, forever.
I'd love to hear what you'd want it to animate next.