We re launching AdRoast to solve a simple problem: most Meta ads fail after money is already spent.
A lot of tools help you generate more creatives. A lot of dashboards tell you what happened after the test. But before launch, most teams still rely on gut feeling.
That is the gap we are working on.
AdRoast reviews your ad before you spend. It looks at the hook, offer clarity, visual hierarchy, scroll-stop power, audience fit, and likely weak points. Then it gives direct feedback on what to fix before you hand Meta your budget.
Congrats on the launch, Kristian. The “before Meta punishes you with bad results” framing is pretty funny but also makes sense. Bad ad creative is one of those things people usually only diagnose after money is already gone.
I’m curious, when users get an AdRoast score and fixes back, do they usually trust the feedback enough to change the creative before launching, or is the harder part getting them past their own gut feeling about why the ad should work?
I know when I’ve made products before, I can be a little stubborn about making changes because I can see the vision that others can’t. How does AdRoast help users get past that and actually act on the feedback?