Zach Proffitt

Zach Proffitt

Building Selcouth a literary word game

About

Backend engineer in games for over 18 years, Forza at Xbox, then Rec Room. I'm also a photographer and cyanotype and photogravure printmaker with work in fine-press limited editions. Selcouth is my current project, an iOS word game built from literature.

Badges

Tastemaker
Tastemaker
Gone streaking
Gone streaking

Maker History

  • Selcouth
    SelcouthGuess the missing word in Melville, Woolf, and Dostoevsky
    Aug 2026
  • 🎉
    Joined Product HuntAugust 14th, 2026

Forums

2d ago

Selcouth - Guess the missing word in Melville, Woolf, and Dostoevsky

I built Selcouth because I wanted to read more closely. It blanks one word in a passage from writers like Dickens, Cather, or Hardy and asks: what did the author choose? Guessing means noticing everything else in the passage. Rare words pay more, and the ones you love go into a commonplace book with the passages that held them. Everything runs offline; packs are one-time purchases; no ads, no daily streaks. It's a quiet game about why great writing is great.
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